| At an early age, you were apprenticed to the Great Wizard Toby, but you grew tired of having to tidy the floors and sweep the alchemical equipment day in and day out. So, you stole a spellbook and took off to become a Wizard on your own. One fateful day, you were strolling through the quiet village of Foobar when you met the town town crier. That worthy begged you to try and rescue the Lord of Bafflesbury's homely aunt, who had been kidnapped by lizardmen. Having little to do except save the world from an evil sorcerer or whatever, you took the quest. You were doing really well until you got lost in a crypt -- all the walls looked exactly the same! You did find a sweet club +1 in a carrion crawler's lair, though, and were able to intimidate some dire dwarves into telling you where their boss's hideout was. Right before they stabbed you in the arse. However, you knew you'd never be a mighty adventurer if you let a little setback like that stop you, and damned if you were going to end up a seamstress in some crummy backwater like Phlegm or Flytrap. So you pressed onward until you discovered the lair of the Dark King Morgar, and after a long and dramatic battle you successfully put an end to his evil ways. And then you looted the hell out of his hideout.
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