| As a baby you were stolen from your parents by a band of hobgoblins and raised in a dark and wild mineshaft. They regarded you as one of their own, but the time came for you to make your own name as a professional Thief. As luck would have it, you found yourself wandering through the sleepy village of Dumpington just as the village people (you know, the construction worker, the cop, the Indian) were beset by the evil Warlock Hasslehoff, who had poisoned the town's mongoose population. Against your better judgment (and with the hope of fat loot to come), you agreed to try and bring the villain to justice. Everything was going great until you got lost in a pyramid -- all the walls looked exactly the same! You did find a sweet scythe +1 in a lich's lair, though, and were able to intimidate some barbarians into telling you where their boss's hideout was. Right before they stabbed you in the solar plexus. But, you put on your brave face, and made your way through the caverns and caves to where the Frost Necromancer Thornpatella held court over his horde of skeletal hobgoblins, and with uncountable swings of your Leatherman (and a few well-placed attacks of opportunity), you finally slew the horrible jerk and rode back to town to claim your glory (and reward).
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