| Ever since you were a little boy, you wanted to become a mighty pirate and sail the seven seas, looting and plundering. Unfortunately, the country of Flabbernathy is totally land-locked, so you had to settle for being a Thief. Having heard many rumors about how Yarbleshire was being systematically sacked by a band of marauding gypsies (who had already looted and burned the villages of Spazmotic, Piehole, and Klatch), and the ludicrous reward being offered for the knee of their leader, you decided it was finally time to put your mettle to the test. You had a good handle on it but you soon were confounded by a fiendish guess-which-of-these-bottles-is-poison puzzle, and by the time you figured out to solve it, you were frustrated as an underfed gerbil. However, you knew you'd never be a mighty adventurer if you let a little setback like that stop you, and damned if you were going to end up a blacksmith in some crummy backwater like Ironforge or Dumpington. So you pressed onward until you discovered the lair of the Dark Lawyer Unpleasantor, and after a long and dramatic battle you successfully put an end to his evil ways. And then you looted the hell out of his hideout.
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