| As a baby you were stolen from your parents by a band of hobgoblins and raised in a dark and wild factory. They regarded you as one of their own, but the time came for you to make your own name as a professional Thief. You headed off into the wild wilderness of Lurkmoor in search of adventure, and upon your arrival at the great city of Flansburgh you heard a town crier shouting about how the a farmer's thin half-brother had been kidnapped by orphans, and the massive reward for their rescue. Not wanting to get in the way of the plot railroad, you set out on your new quest. Everything was hunky-dory but then you wandered into a room totally full of gnolls, plus a weretiger, which is weird because you would have figured they'd have killed each other. They made a pretty good attempt at killing you, though. However, you managed to overcome the odds (and your injuries), and after a lengthy crawl through a dungeon infested with kobolds, you finally came upon the lair of the Fire Knight Hasslehoff, who was guarding the object of your quest. The evil fiend fell before your morningstar, and the land was finally free of his foul shenanigans. You made your way back to civilization, and basked in the glory of your success (and the reward money).
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