You grew up the son of a town crier, but decided such a profession was lacking in excitement. After much hard training, (if you never punch sacks of potatoes again, it'll be too soon) you finally became a mighty Fighter.

Your life changed one day, changed irrevocably -- and perhaps not for the better -- when you were wandering down the quaint bucolic dusty paths of the tiny farming village of Malph. There, you met the town crier's cunning second cousin, who gave you broad hints as to the last known location of the long-lost Gold Bobcat. Recognizing the street value of such a rare treasure, you set off to find it.

You were doing really well until you dropped your handaxe in a beartrap and couldn't get it back out. Wouldn't you know it, that was when the orphans showed up.

However, you knew you'd never be a mighty adventurer if you let a little setback like that stop you, and damned if you were going to end up a seamstress in some crummy backwater like Madlib or Piehole. So you pressed onward until you discovered the lair of the Dark Devil Lord Mephistor, and after a long and dramatic battle you successfully put an end to his evil ways. And then you looted the hell out of his hideout.

Loot:+5 boots of misogyny
lizardman brazier of fireballs
silver solar plexus-hat of bat control

Another!