| Inspired by the great deeds of your mother, Green Ruiz, you knew from an early age you wanted to be a Fighter. After a scant 12 years of training, you were finally ready to seek your fortune in the large, indifferent world. As luck would have it, as you were passing through the land of Morcestecershire, you stopped at the inn in the quiet hamlet of Ironforge, and heard the local milkmaid talking about the ancient pyramid that the town had (perhaps ill-advisedly) been built next to, and the fantastic Amber Idol of Arc'klor that was purported to be hidden there. Without bothering to ask why nobody had managed to recover it already, you set out on your very first quest. You were rocking the house but you soon were confounded by a fiendish hurl-birds-at-pigs puzzle, and by the time you figured out to solve it, you were steamed as an underfed Vietnamese pot-bellied pig. You holed up in a small storeroom with a lockable door, and spent several weeks resting until your hitpoints were back to full. Then, keeping a careful eye out for gnolls, you made your way to the lair of Demon Necromancer Mawbreeze and the object of your quest. You thought he nearly had you when he summoned a foul cockatrice to his aid, but you put paid to the beast with your bastard sword and knocked the villain screaming into a meat grinder with a well-placed kick to the kidney. At last, the treasure was yours!
|