Life was hard as an orphan on the streets of Foobar, without a grandpa or niece to teach you right from wrong. On the other hand, you wouldn't have grown up to be such a talented Thief otherwise.

As luck would have it, as you were passing through the land of Limberford, you stopped at the inn in the quiet hamlet of Phlegm, and heard the local farmhand talking about the ancient tower that the town had (perhaps ill-advisedly) been built next to, and the fantastic Amber Idol of Englebert that was purported to be hidden there. Without bothering to ask why nobody had managed to recover it already, you set out on your very first quest.

Everything was hunky-dory but you soon were confounded by a fiendish escort-the-fragile-toddler puzzle, and by the time you figured out to solve it, you were disillusioned as an underfed weasel.

However, you knew you'd never be a mighty adventurer if you let a little setback like that stop you, and damned if you were going to end up a farmhand in some crummy backwater like Cabbagetown or Cowpat. So you pressed onward until you discovered the lair of the Dragon Marquis Bleedscapula, and after a long and dramatic battle you successfully put an end to his evil ways. And then you looted the hell out of his hideout.

Loot:extra-heavy socks of stout
+3 elbowpads of miscellaneous mediocrity
endless flagon of dark elf stout

Another!