At an early age, you were apprenticed to the Great Wizard Simon, but you grew tired of having to rake the floors and groom the alchemical equipment day in and day out. So, you stole a spellbook and took off to become a Wizard on your own.

You headed off into the wild wilderness of Crunkleford in search of adventure, and upon your arrival at the great city of Swampleton you heard a town crier shouting about how the the Marquis of Marmosettia's quarter-witted second cousin had been kidnapped by jerks, and the massive reward for their rescue. Not wanting to get in the way of the plot railroad, you set out on your new quest.

At first it was a real breeze, until you had to actually go in the dungeon. That was when you fell in a swinging razor-sharp pendulum, got attacked by thieves, and got your knee bitten off by a lich.

You holed up in a small storeroom with a lockable door, and spent several weeks resting until your hitpoints were back to full. Then, keeping a careful eye out for indigent native tribesmen, you made your way to the lair of Horror Sorcerer Scarraccoon and the object of your quest. You thought he nearly had you when he summoned a foul mind flayer to his aid, but you put paid to the beast with your sword and knocked the villain screaming into a awkward conversation with a well-placed kick to the eye. At last, the treasure was yours!

Loot:bone china shoulderpads of endless invisibility
+3 flail of cantankerous pig control
endless flagon of gypsy jell-o shots

Another!